at AVOS Budapest Mapping workshop 02.2013

touch and projection based interactive installation 2012, 2015

Interactive projected installation 2015 @FKSE in collaboration with Veronika Romhány and Tamás Juhász.   Collective rug interactive installation 2015 from Reka Harsanyi on Vimeo.

interactive sound installation (2015) @ Irokéz Gallery, Szombathely, Hungary Created in collaboration with Zsófia Sztranyák and Katalin Tesch.   The Theremin is a sound installation for one to four players simultaneously. Four pressure plate switches are placed in a circle, and are connected to a computer via an arduino. The switches react on steps: every time someone stands up on any of them, a female voice starts to play. The pitches she “sings” in loop are tones of a certain arabic musical sequence, the kurd tetrachord. Depending on how many people and for how long play at a time, an endlessly transforming, eternal chanting is created.

I was invited as an artistic facilitator to the Survival Kit for Virtual Reality workshop in Mykolajiv between 1-3th of May 2015.        

This performance is based on biosensors like ECG what measures the pulse of the dancer, and some EMG sensors to measure curtain muscle movements. These data are visualised realtime while the performer dances, generated graphics are mixed with prerecorded videos as a vj-act on the stage. It is created by both of the dancer and the VJ.

Created by Julanna Lackó and me. (2014) This work is a based on our research about behaviour of vehicle and bike drivers and pedestrians in different countries and cultures. This is a first installation is this isseu. Our goal is to create an interactive installation, a kind of game, where tha participant allowed to interact with one of the tree type of the element or object in random order. The simulated and abstracted environment is projected to the floor. The participant takes part in this situation with full body. Her/his behaviour is analised during the process of contact with the other elements. In this installation we created an abstacted map, putted it on the wall. In front of it we placed an android tablet to allow of reach our selected video documentations.    

I was involved in this project based cooperation in the end of 2014. ‘Weight of Words is an interactive art installation/experiment/performance setting out to explore alternative, unusual and futuristic communication methods between people. By use of brain-to-computer interfaces and virtual reality devices, two participants are connected in a new kind of social situation which is digital by nature. From this standpoint, new light is cast on the ideas of mutual respect, trust, honesty and cooperation.

-Augmented reality technologies in AR Lab’s projects -Psychology of VR technology   presented at Capa Center 02.2015  

Non-invasive biosensors in artworks presented at Audiovisual Open Studios Budapest in 2012 at Capa Center in 2015